
Because the world of 3D isn’t confusing enough already! Yes, a new standard is rising, led by Panasonic and joined by a number of partners. M-3DI is a new “can we all just agree on this” standard for active-shutter 3D systems. What differentiates it from the systems that don’t follow its standard? Nothing, it appears, except that M-3DI devices will all work with each other. I guess that’s something.
So Panasonic and Xpand 3D are the leaders, and Hitachi, Mitsubishi, ViewSonic, and several other manufacturers are joining the fun. What about Sony, Samsung, LG, and the others, you ask? Not involved. You’ll have to use their glasses.
Of course, the active shutter generation of 3D is going to be obsolete in a year or two once polarized or glasses-free takes over. I’m glad Panny is trying to smooth out the active-shutter landscape, but I can’t get excited when I’ve never liked the technology and know it’s on its way out.
Here’s the full press release:
M-3DI STANDARD TO CREATE COMPATIBILITY AMONG 3D TVs,
3D PROJECTORS AND 3D CINEMAS
Licensing of Cross-Industry 3D Active Shutter Eyewear Technology to Start Next Month
New York, NY – Panasonic and XPAND 3D announced that they have formulated M-3DI, a new standard for 3D active-shutter eyewear products that will bring about compatibility among 3D TVs, computers, home projectors and cinema projection. Other leading 3D technology providers for televisions, projectors and cinemas have agreed to participate in supporting the new standard, including Changhong Electric Co., Ltd., FUNAI Electric Co., Ltd., Hisense Electric Co., Ltd., Hitachi Consumer Electronics Co., Ltd., Mitsubishi Electric Corporation, Seiko Epson Corporation, SIM2 Multimedia S.p.A. and ViewSonic Corporation.
Licensing of the M-3DI technology will begin next month from M-3DI License Agent (e-mail: license@m-3di.com), providing a communication protocol between 3D active-shutter eyewear products and 3D-capable TVs, front projectors, computers and cinema systems (XPAND-compatible theaters). The technology will let consumers enjoy the immersive 3D
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